It is early days for the next addition to the Call of Duty franchise but information has been leaked by online via official forums which have revealed lots of information about the multiplayer experience in Black Ops 2 as well as a release date set for November 6th. (via MP1st)
Some information we are certain of is the game is being developed by Treyarch who have previously created titles such as the original Black Ops and World at War.
Please note that none of this information has been officially confirmed but it gives us a good insight of what to expect in Black Ops 2.
The information below was posted in the official Black Ops forums which was later taken down after which it appeared on the Activision official forums where again it was taken down so it sort of gives the information some authenticity that the developer and publisher do not what us to know about this.
Leaked Black Ops 2 Multiplayer Information:
• This year, Call of Duty will return with it’s ninth installment with Black Ops 2. As expected it will be following Treyarch’s previous game Black Ops. It’s release date is set for the 6th of November.
• Escort, a new game mode similar to Search and Destroy however a live player must be escorted to one of three areas (or two depending on the map) without being killed. The match will have rounds, consisting of one life only.
• Drop Zone and Kill Confirmed will return
• Team Defender and Infected will not return
• Will follow from Modern Warfare 3′s system
• Larger emphasis on objectives
• A bomb plant is worth 2 points
• A neutral flag is worth 1, however an enemy flag is worth 2
• flag assist capture is worth 1, a capture is worth 2
• The Specialist Pointstreak has be modified. 2 kills now gets you 1 perk. The 4th kill gets you 2 more perks. The 6th kill gets you 3 more perks. The 8th Kill gets you 4 more perks. You do not get every perk when you reach 8 kills. Perks only become “Pro” when you have them Pro
• RC XD will not return
• Heat vision is a new Pointstreak reward. When you get the required points, you can activate this Pointstreak and your player pulls out a scope and attaches it to your weapon. This scopes main advantage is it’s ability to detect enemies through most walls. Note, the scope can only be attached to primaries not including shotguns
• Item Packages requires 5 points. Fall along side care packages and air drop traps. Features a list of package items only including ammo, mini gun, grenade launcher, rocket launcher, and body armor
• ELITE is being fully incorporated into Black Ops 2
• Combat record has been modified and re-named as ELITE Stats
• There will be a specific lobby for clan matches (new way of leveling clans)
• Clan Tournaments can now be implemented
More information on ELITE 2.0 can be found here: http://www.callofdutymappacks.com/news/details-revealed-about-call-of-duty-elite-2-0/
Removed from MW3
• No MOAB or Nuke
• No last stand
• No death streaks
• No flame thrower attachment
• Map design and size will be following Black Ops not Modern Warfare 3
• Improved sniper rifle usage.
• No aim assist for any sniper rifle.
• Less sway
• No longer just perk 1 chooses the players appearance
• Appearance is a combination of all perks and type of Pointstreak being used.
• Larger emphasis on hardcore than ever before
• No grenade launchers
• Only vehicle guided rocket launchers permitted
• Respawn timings decreased (for most modes)
• 1 bullet in the foot will no longer kill a person, a head or chest shot is usually required.
• A person will now bleed out if severely injured.
Perk System 2.0
• The Perk Pro system has been upgraded
• There is now 2 options a perk can advance to.
• Both require different challenges to unlock
• Once the desired Pro version is unlocked, the player can select that as their “Perk Pro”.
• Once selected, the only way to choose the other option is by entering prestige mode.
• For example Perk slot 1 has the perk called Speed
• Speed – Reduces the time taken to aim down the sight. Pro I – Swaps weapons faster. Pro II – Throws equipment faster
• Will be returning with vast improvements.
• Difficulty is no longer based on how long the bots take to start shooting.
• Bots now have an advance AI system
• Similar to the behavior seen in the MW3 Spec Ops survival